Dehaze was introduced in the latest Lightroom CC 2015.1 dot release. If you’re a perpetual user (AKA Lightroom 6.1,) you did not get access to the dehaze slider. But there are still “hacks” to get around it… Continue reading Dehaze Presets for Lightroom 6.1 and Later
It’s a valid question, and I’m sure one that will cause plenty of anti Creative Cloud-ers to beat the drum of hostility once again.
In case you missed the news, there were two or three new features in the recent new dot-release for Lightroom. If you’re on a traditional license, you’d call this Lightroom 6.1. If you’re a Creative Cloud subscriber, you’d call this Lightroom CC 2015.1. You can read more about the new features in Lightroom here.
As it turns out, there’s more to it than just a push to migrate everyone to the subscription model. Continue reading Why Don’t Lightroom 6 Perpetual Licensees Get The New Features In Lightroom CC 2015.1?
The first major dot release for the Lightroom 6 / CC 2015 products just went live. It may take a bit for the updates to appear in your system, but they’re rolling out slowly over the course of the day. There are a few new features which I outline below, and some changes to how you’ll install the update. Continue reading Lightroom 6.1 / CC 2015.1 Out. CC Brings White & Black Sliders to Local Adjustment Tools
I’m back once again with even more information from Lightroom developer Eric Chan, and best practices for creating HDR RAW files in Lightroom CC 2015 / 6. Previously we reported that Adobe recommends just two exposures for creating an HDR DNG file, which was and is true, but now Eric expands on that idea, and explains under what conditions you might want to add more than two exposures. Before we begin, if you haven’t caught up on this topic, check out Part 1 or Part 2 in this series.
Eric starts with some advice on merge speed:
More images in an HDR merge will take proportionally longer. 2 frames is [normal,] 3 frames is even longer, etc.
Whether or not a third (middle) frame will help will depend on a lot of things, including the tonal content of your scene, and the spread of your exposure bracket. Keep in mind that a third frame increases the likelihood of misalignment between the frames.
If merging two frames, I generally recommend they be within 3 stops of each other. For example, I’ll capture one shot for the highlights, then open up 3 stops and capture another frame, then blend those two.
I don’t recommend merging two frames that are super-spread apart. Continuing the above example, I would NOT recommend shooting my second image by opening up 6 stops. Why not? Because I am likely to see some range of tones in the merged result that are visibly more noisy than other tones. These are the pixels that are clipped in the 2nd (bright) shot, and therefore the HDR blending algorithm needs to grab those tones from the 1st (dark) shot, which is noisier for those pixels.
So it’s fine to use the in-camera HDR bracket facilities, including ones that allow you to take 3 shots quickly, like 0/+3/-3.
0/+1/-1: I would just merge the +1 and -1 shots (they’re within 2 stops of each).
0/+2/-2: I would merge either the 0/+2 shots or 0/-2 shots (depends on how I metered the scene). For very high contrast scenes, I’d merge all three.
0/+3/-3: Similar to the 0/+2/-2 case.
I would consider the +1,5/-1,5 case “3 stops apart”.
The +3/-3 case would be 6 stops apart.
So there you have a more detailed version of “best practices” for shooting Lightroom HDR.
If you’re a Canon 5d mk III user, you likely know that you have an in-camera HDR function. The camera produces a merged JPEG for you, but it also keeps the RAW files. You can use this and just ignore the JPEG. I do not own a 6D or a 7D mk II, but since they’re also newer Canon bodies, I suspect they may have the HDR feature as well.
If you don’t have one of these bodies, or if you want more control over the bracketing, or if you’re on the 1DX, you can also use the AEB tools to create 2, 3, 5, or 7 shots bracketed at any difference from 1/3 to 3 stops each. Check out the AEB section of your manual, or do a little Googling to learn how to use these features.
If you found this post helpful, please like, share, or follow. Happy photo-ing!
So every time you convert to DNG you’ve been checking the option to include Fast Load Data. Anything you can do to speed up “walking images” (moving from one image to the next in the Develop module) should help, right?
Have you ever wanted to copy or duplicate a radial filter, graduated filter, or brush mask in Lightroom? Now you can. In Lightroom 6 / CC, simply hold down the ALT & CTRL (ALT & CMD for Mac) keys while clicking and dragging the pin for the mask. Prefer a quick video? Your wish is my command.
Have you ever imported images into Adobe Lightroom and they looked fine for a split second, then after just a moment suddenly they started to corrupt? Or maybe you looked carefully at your images on the back of the camera where the looked fine, and they even looked fine in File Explorer or Finder, but then when you open them in Photoshop or ACR, suddenly they didn’t look fine anymore.
In a nutshell, have you ever seen images go from this:
The recent 6.0.1 / CC 2015.0.1 patch, released on April 30th is now available for manual download. One of the issues addressed by the patch is a crash on launch. Users not affected by this crash, or users on Adobe Creative Cloud, had no problem accessing the patch through the in-app or Creative Cloud update systems.
Users on the perpetual Lightroom 6 license, and who were experiencing the crash on startup, could not get access to the patch. Now you can download it manually.
You’ll need to scroll to the section titled “What if the computer that Lightroom is on is not connected to the internet?”
This is a follow-up to my previous post about Adobe’s new HDR DNG format.
I had another conversation with Eric Chan, a developer on Adobe Lightroom CC / 6, and one of the key people involved in the new Photo Merge features. It was mentioned that the data in an HDR DNG is demosaiced, linear data, so I had some questions as to how closely the file resembles a true RAW file, and how this stacked up against sRAW or mRAW formats which are also demosaiced. Continue reading Adobe DNG HDR Format, Part 2
This is likely a fringe case, but some of you may have Creative Cloud licensed software that does not include Adobe Lightroom. How do you get Lightroom to register with a perpetual license even though you have the Creative Cloud utility installed, and the Lightroom trial defaults to a CC subscription?
Consider this scenario:
Maxine has a CC license for Adobe Illustrator on her computer. She recently downloaded the trial for Lightroom 6 (the stand-alone version,) but noticed that after installing it, it was branded as Lightroom CC 2015. Maxine prefers to have a perpetual license for Lightroom rather than a CC subscription. What can she do? Continue reading Mixing CC and Perpetual Software Licenses for Adobe & Lightroom